2012年4月16日星期一

Loot area rather than stash

Since I primarily play Diablo 1, I never really was a fan of stashes, when in Diablo 1 you could just drop any item you wanted to save in town without having to play Tetris again inside a stash. Technically, this also allowed for a much larger stash, since you could cover the entire town of Tristram with your hoards.

So my idea for Diablo 3 is that rather than having a stash, you have a dedicated "stash area", i.e. a clearly marked place in every town where you can just go to, dump your junk and once dropped within this "safe zone", these items will never disappear, even when you save and exit (assuming that Diablo 3 will have a similar save system to that of Diablo 2).

You could even have such a stash area in every town, so you could have multiple hoards of items for each town (connected easily with waypoints).

I realize that an actual stash is more 'realistic', but in my opinion, realism should be dropped in favor of gameplay and only be implemented if it adds to gameplay, which I don't think a stash necessarily does.

This would bring in the best of both D1 and D2 in my opinion, but seeing as I'm a casual Diablo player, there are probably some technical things I've not considered, so let's see what you people think.|||Most people like to have some organization to their items. I really wouldn't want to wade through all my stuff trying find a specific item.

Shoving all of our items into a tiny designated area in town would just make for a wall of text and a click-fest to find crap.

Kinda like cows, except all the time. No thanks.|||Sounds like my house!

... which, I have to say, is not exactly the ideal system |||lol

10 chars|||Maybe if everyone could build and maintain their own "house" in D3, that could count as your loot area.|||Quote:








Maybe if everyone could build and maintain their own "house" in D3, that could count as your loot area.




There was a thread about houses the player could purchase somewhere. I believe it was one of the influences that gave me this crazy idea.


Quote:








Most people like to have some organization to their items. I really wouldn't want to wade through all my stuff trying find a specific item.

Shoving all of our items into a tiny designated area in town would just make for a wall of text and a click-fest to find crap.

Kinda like cows, except all the time. No thanks.




Who said anything about a 'tiny' area? :P

We know Caldeum is supposedly a rather huge city - with such a large town, there ought to be plenty of room.

Organization? Just put gems/runes/whatnot in one pile, armor in another, weapons in a third - you get the idea.

I know that personally, I'd prefer "walls of coloured text" over having to shuffling things around in a second game of Tetris, but on the other hand, 'Tetris' has improved considerably in Diablo 3, so maybe a traditional stash isn't so bad as I first thought.

We'll see...|||OH MY GOD, Yes. I would kill for a special loot area as opposed to the (practically diminutive) stash we get in vanilla D2X, and trust me, its one of the reasons I always use PlugY and an Excel document detailing where I kept what to keep track of my hoarded items.

Or, if the original D2X stash became more like PlugY's in the sense that we could purchase more stash pages until a theoretical infinity, then i'd buy that idea too, in a manner of speaking. |||I just think the Stash needs tabbed pages so you can store up to 10 pages of 15x15 squares or something along those lines. Eastern Sun implemented that and it works beautifully. WoW bank tabs worked like that too.|||Quote:








I just think the Stash needs tabbed pages so you can store up to 10 pages of 15x15 squares or something along those lines. Eastern Sun implemented that and it works beautifully. WoW bank tabs worked like that too.




yep, Eastern Sun did implement it, but personally, I prefer PlugY (3 billion+ pages of stash is not something to sneeze at, and I keep everything there from blue/gray trading fodder, chipped gems and the like to pgems, skulls, and the few HRs I obtained in my career.)|||Quote:








Since I primarily play Diablo 1, I never really was a fan of stashes, when in Diablo 1 you could just drop any item you wanted to save in town without having to play Tetris again inside a stash. Technically, this also allowed for a much larger stash, since you could cover the entire town of Tristram with your hoards.

So my idea for Diablo 3 is that rather than having a stash, you have a dedicated "stash area", i.e. a clearly marked place in every town where you can just go to, dump your junk and once dropped within this "safe zone", these items will never disappear, even when you save and exit (assuming that Diablo 3 will have a similar save system to that of Diablo 2).

You could even have such a stash area in every town, so you could have multiple hoards of items for each town (connected easily with waypoints).

I realize that an actual stash is more 'realistic', but in my opinion, realism should be dropped in favor of gameplay and only be implemented if it adds to gameplay, which I don't think a stash necessarily does.

This would bring in the best of both D1 and D2 in my opinion, but seeing as I'm a casual Diablo player, there are probably some technical things I've not considered, so let's see what you people think.




One of the funniest and dumbest suggestion ever.

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