So right now globes heal 25% right? barb has a skill that increases health recovered or something, he could heal a lot if he put points in this skill. there should be a lot of globes healing from like 5% to 25%, nothing more than that though|||It isn't clear how this skill works, we don't know if it adds to the total or the partial.
Example with skill adding +50% (invented to clarify the example). Suppose a Barbarian with 5000 life.
A normal globe gives 25%. It is 1250 life.
A) If the skill gives +50% to the total, then the barb heals 75% (25+50). It is 45% of 5000. 3750 points.
B) If it's the other way, it means an extra 50% of the 1250. It is: 1250+625=1875 points.
I think it will be B) and the skill then is not too overpowered.
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