2012年4月18日星期三

Weapon Enhancement Wish

Well, this is an idea I thought of, discuss but dont flame

We all know when we level up we get to pump stats and skills, how about adding a 3rd tab for weapon enhancement.

What do I mean about this weapon enhancement tab?

Ok, heres about it, below are the 5 types of basic weapon enhancement I have thought of so far

1)Weapon Damage

Increases weapon max and min damage by 1 per time imbued

2)Weapon Extra Gold

Increases weapon ability to increase gold drop rate by 2% per time imbued

3)Weapon Magic Find

Increases weapon ability to increase magic find by 1% per time imbued

4)Weapon Critical

Increases weapon chance to deal double damage includes spells casted when wielding this weapon by 0.25% per time imbued

5)Weapon Rune Find

Increases weapon ability to increase chance of a rune dropping by 0.20% per time imbued.

What happens?

Basically, when you choose and press etc button (Weapon Damage), an imbue box appears just like charsi's imbue box. Press OK "tick box" and presto weapon's min and max damage is permanently increased by 1.

The same goes for Weapon Extra Gold and Weapon Magic Find, etc.

Will this destroy the game play?

Yes if it has no limit. So I think It should be a limit of 99 times imbued and only one type of imbued allowed per weapon. Meaning that if once I imbued a sword with Weapon Damage 1 times, I cannot imbued it with another type of weapon Enhancement. Also, If I imbued this certain sword 99 times, another new character will not be able to imbued anymore times. A new character however maybe able to imbue a weapon if it hasn't reached the capped of 99 times.

How will this help the economy?

I cant tell for certain but one thing I can be sure of is that it will be a great boost for hardcore players and it gives a brand new game system to wow about instead of the old d2 style.

Discuss |||Please do not spam threads.

You already posted this exact topic in the D3 Items Forum, not 3 minutes before you posted this thread.

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